AI Insights · Timothy · December 2021
Top 5 Planes Games on Android in Peru Q4 2021
Explore the performance of the top 5 planes games on Android in Peru during Q4 2021, with insights into downloads, revenue, and active users.
In Q4 2021, the top 5 planes games on the Android platform in Peru showcased varied performance in terms of downloads, revenue, and active users. This data is sourced from Sensor Tower, and more insights can be found there.
1945 Air Force: Airplane games
The game experienced fluctuations in its weekly downloads, starting at 18.8K in late September and reaching a peak of 21.1K in mid-October. By the end of December, downloads stabilized around 18.4K. Revenue saw a notable rise, peaking at approximately $473 in late October, with a general downward trend afterward, ending the year at around $202. Active users exhibited a similar pattern, starting at 85.8K and peaking at 89.6K in mid-October before dropping to 80.3K by the end of December.
Sky Warriors: Airplane Games
Downloads for this game peaked at 11.9K in early October but saw a steep decline, stabilizing around 1.7K by the end of December. Revenue was minimal, with a peak of just $86 in late November. Active users also followed a declining trend, starting at 12.4K in early October and ending at 6.2K by the end of December.
Sky Fighters 3D
This game maintained a relatively steady download rate, starting at 3.9K in late September and ending at 2.6K in late December. Active users followed a similar trend, starting at 6.8K and ending at 4.9K by the end of the year. There was no significant revenue reported for this game throughout the quarter.
Flight Pilot: 3D Simulator
Downloads for this game fluctuated, starting at 2.5K in late September, peaking at 3.0K in early December, and ending at 2.7K by the end of December. Active users showed a similar pattern, starting at 11.1K, peaking at 11.9K in early December, and ending at 10.9K by the end of the year. No revenue was reported for this game during the quarter.
Super Wings : Jett Run
Downloads for this game showed a notable drop, starting at 2.4K in late September, peaking at 3.5K in early November, and dropping to 577 by the end of December. Active users followed a similar pattern, starting at 4.9K, peaking at 6.6K in early November, and declining to 2.3K by the end of December. No revenue data was reported for this game during the quarter.
For more detailed insights and trends, visit Sensor Tower.